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MarketEdit

by soluuloi, edited by terojen

Lv1: 2 silvers

Lv2: 4 silvers

Lv3: 7 silvers

Lv4: 12 silvers

Lv5: 21 silvers

Lv6: 36 silvers

Lv7: 50 silvers

Lv8: 70 silvers

Lv9: 120 silvers + 1 diamond

Note : If you have 1 market at lv6 you will get 108 silvers per day. Consider that you may get 80 gold for each silver, you will have about 8000 gold per day. And I have to say, 8000 gold per day is not enough for anything. You need at least 2 markets so that you will have 16000 gold per day which is a normal living expense for 1 day. Not only that, you also need silver to repair weapon, create weapons, armors and spells.


Buildings list.Edit

This list of buildings was taken from the Japanese wiki, any words that i'm not sure are translated well will have a (?) in front of them. If you can confirm that the name is correct please edit the (?) away.


Resource buildings.Edit

Resource buildings will give their resources every 8 hours. Most of these buildings are built a whole level at a time, exceptions are the Greenhouse and the Silkworm House, which level up in 10 steps (shown with 10 stars). Only a full level makes a difference. You can only have up to three of each specific resource building.


FarmEdit

Farm is where you can get wool and food. Its productivity is less than fields but you will get sellable items that are unavailable from fields.


Lv. Gold req. Wood req. Freja Fruits req. Strenght req. Minutes req.
1 - 5 - 5 2
2 100 50 - 10 30
3 1.000 100 - 12 120
4 3.000 200 - 14 480
5 9.000 400 - 16 1.440
6 27.000 600 - 18 2.880
7 81.000 1.000 - 19 5.760
8 243.000 1.000 2 20 11.520
9 486.000 1.500 4 21 17.280
Lv. Food Wool Phoenix Feather Ygdrassil Branch
1 +15 +3 - -
2 +20 +6 - -
3 +25 +9 - -
4 +30 +12 - -
5 +35 +15 - -
6 +40 +20 +1 -
7 +45 +25 +2 -
8 +50 +30 +3 -
9 +60 +45 +4 +1

FieldEdit

Field is where you produce food. The more fields you have, the more food will be automatically collected. If this facility is levelled up, you can produce more food auctomatically.

Lv. Gold req. Wood req. Freja Fruits req. Strenght req.

Minutes req.

1 - 5 - 5 2
2 100 50 - 10 30
3 1.000 100 - 12 120
4 3.000 200 - 14 480
5 9.000 400 - 16 1.440
6 27.000 600 - 18 2.880
7 81.000 1.000 - 19 5.760
8 243.000 1.000 2 20 11.520
9 486.000 1.500 4 21 17.280
Lv. Food (?) Silver ore (?) Mithril Ore
1 +30 - -
2 +40 - -
3 +50 - -
4 +60 - -
5 +70 - -
6 +80 +1 -
7 +90 +2 -
8 +100 +3 -
9 +110 +4 +1

GreenhouseEdit

Green House is where you plant and raise "Yggdrasill Seed". "Yggdrasill Seed" will be automatically produced if this facility is constructed.

Every level of this building is built in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Wood req. Glass req. Yggdrasill Branch req. Intelligence req. Minutes req. Yggdrasill seed
1 5.000 150 10 10 16 60 +1
2 3.000 50 5 5 18 120 +2
3 9.000 100 10 10 20 240 +3
4 18.000 150 12 12 22 360 +5
5 36.000 ? 15 15 24 480 +8
6 ? ? ? ? ? ? ?

LumbermillEdit

Lumber mill is where you produce "wood". Wood will be automatically produced if this facility is constructed.

Lv. Gold req. Stone req. Wood req. Strenght req. Minutes req.
1 - 10 5 5 2
2 100 25 25 10 30
3 1.000 50 50 12 120
4 3.000 75 100 14 480
5 9.000 100 200 16 1.440
6 27.000 200 400 18 2.880
7 81.000 400 800 19 5.760
8 (?) Muspell stone req.
243.000 20 1.000 20 11.520
9 486.000 30 1.500 21 17.280
Lv. Wood (?) Irminsul Branch (?) Ash wood (?) Abies wood (?) Oak wood
1 +15 - - - -
2 +30 - - - -
3 +60 - - - -
4 +120 - - - -
5 +240 - - - -
6 +300 +1 - - -
7 +360 +2 - - -
8 +420 +3 - - -
9 ? +4 +1 +1 +1


MineEdit

The mine is where you produce bronze and iron.. Bronze and iron will be automatically produced if this facility is constructed.

Lv. Gold req. Stone req. Wood req. Strenght req. Minutes req.
1 - 10 5 5 2
2 100 25 25 10 30
3 1.000 50 50 12 120
4 3.000 75 100 14 480
5 9.000 100 200 16 1.440
6 27.000 200 400 18 2.880
7 81.000 400 600 19 5.760
8 (?) Muspell Stone req.
243.000 20 1.000 20 11.520
9 486.000 30 1.500 21 17.280
Lv. Bronze Iron Wootz Ore (?) Steel (?) Corundum
1 +5 - - - -
2 +10 +15 - - -
3 +20 +30 - - -
4 +30 +50 - - -
5 +40 +80 - - -
6 +50 +100 +1 - -
7 +60 +120 +2 - -
8 +70 +140 +3 - -
9 +100 +160 +4 +5 +1


MarketEdit

You can build a market to accumulate silver more easily. The more markets you build, more silver will be automatically collected.

Lv. Gold req. Stone req. Bronze req. Wood req. Intelligence req. Minutes req. Silver Diamond
1 - 5 5 5 5 2 +2 -
2 100 15 30 30 10 30 +4 -
3 1.000 30 60 60 12 120 +7 -
4 3.000 60 120 120 14 480 +12 -
5 9.000 120 240 240 16 1.440 +21 -
6 27.000 240 360 480 18 2.880 +36 -
7 81.000 480 480 600 19 5.760 +51 -
8 Dwarf Coin
243.000 600 5 1.000 20 11.520 +70 -
9 486.000 720 10 1.500 21 17.280 +120 +1

Silkworm HouseEdit

Silkworm House is where you feed "Silkworms". "Silk" will be automatically produced if this facility is constructed.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Ash Wood req. Oak Wood req. Abies Wood req. Intelligence req. Minutes req. Silk Worm
1 5.000 80 10 10 16 60 +2
2 3.000 30 5 5 18 120 +4
3 9.000 50 10 10 20 240 +5
4 18.000 60 15 15 22 360 ?
5 36.000 70 20 20 24 480 ?
6 ? ? ? ? ? ? ?


Production buildingsEdit

You can build up to two of every production building. One of them allows you to make the basic items, a second one of the same type allows you to build the advanced items of that building.


Accessory ShopEdit

Accessory Shop is where you produce crafts such as accessory, jewelry. Based on the number and level of this facility, you can produce more valuable items.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Log req. Stone req. Iron req. Intelligence req. Minutes req.
1 - 15 15 - 5 5
2 Wood req. Corundum req.
100 10 - 10 10 10
3 300 30 1 20 16 60
4 1.000 90 3 40 20 120
5 (?) Irminsul Branch
3.000 120 5 2 21 180
6 (?) Dark Line
9.000 150 10 2 22 240
7 (?) Phoenix Feather
18.000 180 15 8 23 300
8 (?) Dwarf Money
36.000 240 25 1 24 480
9 (?) Magic stone of hell
72.000 360 50 1 25 720
10 (?) Elemental Stone
108.000 480 75 1 26 1.080


Blacksmith ShopEdit

Blacksmith Shop is where you can produce metal items such as weapons, armor. Based on the number and level of this facility, you can produce more valuable items.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Wood req. Stone req. Corundum req. Intelligence req. Minutes req.
1 - 15 15 - 5 5
2 100 10 10 - 10 10
3 Iron req.
300 30 20 1 16 60
4 1.000 90 40 2 20 120
5 Bronze req. Lime req. Wootz Ore req.
3.000 80 4 2 21 180
6 (?) Quart req. (?) Damascus Steel
9.000 120 6 3 22 240
7 (?) Dwarf Hammer req.
18.000 150 10 1 23 300
8 (?) Dark Steel req. (?) Dwarf Money req.
36.000 180 3 1 24 480
9 (?) Magic Stone of Hell
72.000 240 6 1 25 720
10 (?) Elemental Stone
108.000 360 10 1 26 1.080

Cloth ShopEdit

Cloth Shop is where you produce fabric products such as fabric armor. Based on the number and level of this facility, you can produce more valuable items.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Wood req. Bronze req. Stone req. Intelligence req. Minutes req.
1 - 15 15 15 5 5
2 Iron req. (?) Line req.
100 10 10 - 10 10
3 300 30 20 10 16 60
4 1.000 90 40 20 20 120
5 (?) Wool req. (?) Silk Cloth
3.000 120 20 2 21 180
6 (?) Elf Raxa req.
9.000 150 30 1 22 240
7 18.000 180 40 2 23 300
8 (?) Dwarf Money (?) Dark Line req.
36.000 240 1 3 24 480
9 (?) Golden Cashmere
72.000 360 1 6 25 720
10 (?) Elemental Stone
108.000 480 1 9 26 1.080


Leather ShopEdit

Leather Shop is where you can get products of animal skin such as leather armor. Based on the number and level of this facility, you can produce more valuable items.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Wood req. Stone req. Bronze req. Intelligence req. Minutes req.
1 - 15 15 5 5 5
2 Rabbit Fur req. Iron req.
100 10 - 10 10 10
3 300 30 10 20 16 60
4 1.000 90 20 40 20 120
5 (?) Silver Wolf Fur req. (?) Ogre Leather req.
3.000 120 10 1 21 180
6 (?) Silver Bear Fur req. (?) Juton Leather req.
9.000 150 10 2 22 240
7 (?) Silver Wolf Fur req. (?) Imp Leather req.
18.000 180 15 3 23 300
8 (?) Chimera Skin req. (?) Dwarf Money req.
36.000 240 3 1 24 480
9 (?) Demihuman Skin req.
72.000 360 6 2 25 720
10 (?) Imp of Yellow Skin
108.000 480 9 3 26 1.080

Magic ShopEdit

Magic Shop is a facility where you can make catalysts to create magic items. Based on the number and level of this facility, you can produce more valuable items.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Wood req. Bronze req. Stone req. Intelligence req. Minutes req.
1 - 15 15 15 5 5
2 Glass req. Iron req.
100 10 - 10 10 10
3 300 30 1 20 16 60
4 1.000 90 3 40 20 120
5 Phoenix Feather req.
3.000 120 5 2 21 180
6 Imp Skin req.
9.000 150 10 2 22 240
7 (?) Irminsul Branch req.
18.000 180 15 8 23 300
8 (?) Dwarf Money req.
36.000 240 25 1 24 480
9 (?) Magic Stone of Hell req.
72.000 360 50 1 25 720
10 (?) Elemental Stone req.
108.000 480 75 1 26 1.080

Other BuildingsEdit

AlthingEdit

A facility to change the jobs of units who are equipped with the [Runic Proof].

You can also sacrifice units here.

This building is there from the beginning and can not be build or upgraded.


Big TreeEdit

Big Tree is made from Elf magic. It will give defense magic for your defense units in your fort. If you have this tree in your home, when you are raided, the defense index and defense magic of your units will increase (depending on level of the tree). But this rule is not applied for support units coming from the Guild Army.

Lv. Gold req. Yggdrasill Leaf req. Ash Wood req. (?) Irminsul Branch req. Intelligence req. Minutes req.
1 4.500 1 1 - 20 60
2 (?) Abies Wood req.
1.000 1 1 - 21 180
3 3.000 2 - 5 22 300
4 (?) Elf Jadeite req.
9.000 3 1 8 23 420
5 18.000 5 2 10 24 600
Lv. Defense Magic defense
1 +3 +3
2 +4 +4
3 +5 +5
4 +6 +6
5 +7 +7


CatapultEdit

Catapult is not constructable. You have to complete a special quest to get this reward, then it will be automaically set up in your home. If you have a catapult in your home, the defense index of your units will be increased by 2 when raided. But this rule is not applied for support units coming from the Guild Army.


FortEdit

Fort is a facility that will protect your home from enemies. You have to choose units for your fort to fight back when you are raided. If you have no fort, you will lose by default and your gold and items will be robbed. Each fort can have 1 defense unit. Avoid rate of that unit will depend on the fort level. But this rule is not applied for support units coming from the Guild Army.

You can build up to 3 forts.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Stone req. Bronze req. Wood req. Strenght req. Minutes req. Avoid Rate
1 900 25 25 25 15 60 ?
2 Corundum req. Stone req.
300 1 50 50 18 60 ?
3 (?) Muspell Stone
3.000 3 100 200 21 120 +25%

If the unit in the fort is defeated while defending against a raid, the fort it is in will be partially destroyed. The fort will have no effect until repaired. You can not repair a fort during an upgrade.

Repair cost

Gold req. Stone req. Skill req. Minutes req.
300 50 - 0


Lord HouseEdit

At the Lord House you can change which unit is your lord.

It is also your warehouse, and it's level determines how much storage space you have. Your storage space doubles with every level.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Wood req. Timber req. Tech req. Minutes req. Storage space
1 - - - - - 50
2 50 5 - 10 5 100
3 100 10 1 12 10 200
4 300 60 2 14 60 400
5 1.000 90 5 16 120 800
6 3.000 120 10 18 180 1.600
7 9.000 240 15 20 360 3.200


SquareEdit

Square is a facility where you can summon units.

Units you recruit that are Lv.10 will not have a skill until they become Lv.17.

Every level of this building is build in 10 steps, shown as 10 stars. Only a full level makes a difference.

Lv. Gold req. Stone req. Bronze req. Wood req. Intelligence req. Minutes req. Units you can recruit
1 - 25 25 25 5 10 Lv.1
2 Ash Wood req. Lv.1 & Lv.10
300 10 1 10 15 15
3 (?) Muspell Stone req. (?) Iron req.

Pooka Empusa

Lv.1 & Lv.10

3.000 5 30 50 20 60
4 9.000 8 50 90 21 120 (?) Units with the second level job


Warrior HouseEdit

You can put two units in this building to let them make babies. You need a female and male unit which both need to be at least age 15. When there shows a heart between them when put into the Warriors House, you have a chance of getting a new unit of age 0 at the beginning of the year. Your units only need to be in there when the year changes, so you can put them in the last day of the year, and when the next day comes, you have a chance of a baby being born.

Lv. Gold req. Stone req. Bronze req. Wood req. Strenght req. Minutes req.
1 900 25 25 25 13 60

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